World Wide Haxe Conference 2016 (WWX2016)
Silex Labs is in charge of the World Wide Haxe Conference (WWX) for the fifth consecutive year.The WWX is a 4 day conference about Haxe a high-level multi–platform open source programming language.
Silex Labs is in charge of the World Wide Haxe Conference (WWX) for the fifth consecutive year.The WWX is a 4 day conference about Haxe a high-level multi–platform open source programming language.
If you didn’t already know about this, Silex Labs organized the World Wide Haxe Conference 2015 aka WWX2015, the international conference on Haxe the free cross-platform language from the 29th May to the 1st of June 2015.
We’d like to thanks once again Mozilla Paris for hosting us so well...
Nicolas Cannasse’s speech at the world wide Haxe conference WWX2015
Nicolas Cannasse - GitHub
Nicolas Cannasse - Twitter
Watch the video: voir la video
More WWX2015 videos here
https://twitter.com/smugnier/status/605050347602780161
https://twitter.com/shirogames/status/636178470717009920
https://twitter.com/shirogames/status/632198011972624385
Jean-Baptiste Richardet’s speech at the world wide Haxe conference WWX2015
Jean-Baptiste Richardet is Back End Developer at eTF1. He has been from back to front to back again since 2011, and always liked discovering and playing with various language. When he discovered Haxe in 2012, it was love at first...
Lars Doucet’s speech at the world wide Haxe conference WWX2015
Lars Doucet is the co-founder of Level Up Labs, LLC, developer of the popular game [_Defender’s
Lars Doucet presents “Lime/OpenFL for home game consoles”
Announcing a cross-platform, home game console backend for Lime/OpenFL. This will bring compatibility for WiiU, XBox...
David Elahee’s speech at the world wide Haxe conference WWX2015
David Elahee - GitHub
David Elahee - Twitter
Motion Twin - GitHub
David Elahee presents “Drakarnage: Slapping data from web servers right in your GPU”.
Data flow of Drakarnage alongside some sample of what Haxe can achieve. The data flow...
Srikanth Ganapavarapu’s speech at the world wide Haxe conference WWX2015
In this lightning talk “IDE choice at TiVo“, Srikanth shares an overview of progress made in enhancing Haxe language support in IntelliJ IDEA. It touches upon high level technical details on work done and the roadmap ahead. He shows us...
Robert Konrad’s speech at the world wide Haxe conference WWX2015
Robert Konrad is CTO at KTX Software Development. He does development work for serious games and gaming related research projects. He’s also regurlarly teaching at different universities. He discovered Haxe during new years eve when everybody else was partying and...
GameDuell’s speech at the Haxe conference WWX2015
Sven Otto and Rui Campos are respectively Lead Developer and Engine Developer @GameDuell.
[caption id=”attachment_204906” align=”alignright” width=”181”] Sven Otto, Lead Developer @GameDuell[/caption]
Sven Otto - GitHub
[caption id=”attachment_204898” align=”alignleft” width=”182”] Rui Campos, Engine Developer @GameDuell[/caption]
Rui Campos is a Game Developer from Portugal....
Philippe Elsass - GitHub
FlashDevelop - GitHub
Haxe is complex, an IDE is complex, and the truth is that a majority of FlashDevelop users do not understand how they work. There is a lot of magic happening under the hood, sometimes it just works and everybody is happy, sometimes it...
Powered by Silex, Stastic and Jekyll, hosted on Github pages